plans for summer
So this summer I'm working as an intern at TechEmpower. It's a fairly small software company, but it seems like a pretty cool place to work. At the very least, I'll learn a lot about webdev.
I'm also working on a game for the summer with a fellow Techer. We're trying to make not too ambitious so we can actually get something playable in three months. Details are a little skimpy, but for now, suffice it to say that it's a 3d fast-paced multiplayer space shooter. We're building it with OpenGL + SDL (my idea) in C# (his idea). We'll probably use as much pre-built stuff as possible (including but not limited to DevIL, lidgren, OpenAL, and ODE) since it has such a short schedule. I should actually propose the idea of using Ogre3D, but we can try reinventing the wheel a little bit ourselves :-P. Seriously though, I imagine Ogre3D would have a steeper learning curve, since I already know some OGL.
Who's to say for now how it's going to turn out, but I have high hopes.
So with those to, as well as learning Erlang and Chinese, I have a pretty busy summer. sigh. (Yes, I know one's a foreign language and the other's a computer language. So it goes.)
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